Supercharged

Supercharged Tarots

Overwhelmingly strong tarot cards that join the normal card pool, plus the config that controls them.

Supercharged Tarots adds tarot cards that are deliberately far above the vanilla power curve - infinite ammo, permanent crits, 300% curse damage. The point is to feel the true potential of the Lamb, and to give you enough power to survive heavily modded difficulty settings.

The mod ships two sets in one package:

  • Set 1 - ten general-purpose cards. See Card list.
  • Set 2: Guns Blazing - four cards built around the Blunderbuss.

A third set, the Unholy Alliance expansion, is distributed as its own package and adds ten more cards including six co-op specific ones.

How the cards enter the pool

The cards are registered with COTL_API's custom tarot card manager when the game loads. From that point they are part of the normal tarot card pool: you find them the same way you find vanilla cards, from tarot card pickups during a run.

Because they are pool members and not guaranteed drops, the fastest way to get a specific card is to fish it out of the pool deliberately.

Wishing Well synergy.CotL MiniMods adds a Wishing Well structure to your base. In MiniMods 1.3.0 the Wishing Well v2 lets you pick any number of tarot cards from the combined vanilla and custom pool at no cost, and carry them into your next run. That is the intended way to collect Supercharged Tarots on demand rather than waiting for them to roll.

Configuration

The config file is written by BepInEx on first launch to BepInEx/config/, under the SuperchargedTarots section. Every numeric entry is a multiplier for the card of the same name, so you can tone the set down instead of removing it.

Removing Gunslinger from the card pool

The Gunslinger card converts every weapon choice in a run into a Blunderbuss, which some players do not want in the pool at all. Added in v1.0.3, this is the switch:

[SuperchargedTarots]

## Set to false to disable Gunslinger Tarot Card
# Setting type: Boolean
# Default value: true
EnableGunslingerCard = true

Set EnableGunslingerCard to false and the card is never registered, so it can never appear in the pool. The other three Guns Blazing cards are unaffected.

Other config entries

KeyDefaultControls
Ammo66Fervor use discount. Higher is cheaper - do not go over 100
CurseDamage3Curse damage multiplier
Damage1Damage multiplier
Hearts20Black hearts granted, at 2 per full heart
RelicCharge30Relic charge multiplier
AttackSpeed5Attack speed multiplier
SpeedRun3Move speed multiplier. Above 10 you move too fast to play
Sun2Sun damage multiplier
Moon3Moon damage multiplier
AddCardsfalseWorkaround for the double tarot bug. Set to true if tarots are not being added when you collect them
EnableGunslingerCardtrueWhether the Gunslinger card is registered at all
The Unholy Alliance expansion has its own config file. It can enable or disable each of its ten cards individually, and exposes EnableCoopSoloEffects (default false) to allow the co-op cards to be used in solo play. The co-op cards are very strong in solo mode.

Requirements

  • BepInEx Pack
  • COTL_API

Download

Sets 1 and 2:

Set 3, the Unholy Alliance expansion, is a separate package (currently v1.0.1):

Credits

Mods and site by InfernoDragon0

Cult of the Lamb is a trademark of Massive Monster and Devolver Digital. This is an unofficial fan project.