Steam p2p
Only available via Steam! The host opens the lobby after entering the base. Join via Steam overlay or Discord invites.
Coming soon · closed test build 0.1.0
COTL MP Steam brings online two-player co-op to Cult of the Lamb over Steam peer-to-peer. Host on your own save, invite a friend, and run the whole game together.
Experimental build! Back up your saves before testing. Features are subject to change.
Only available via Steam! The host opens the lobby after entering the base. Join via Steam overlay or Discord invites.
Session runs on Host Data, streamed to the guest.
Both players get their own camera and can move around freely.
Room seeds, enemies, damage, knock-outs and revives are replicated. Rewards are instanced, so weapons, curses, relics and tarot cards can be taken by both players.
Mostly synced, boss health bars, boss cutscene intros, rewards.
Structures, progress, follower commands, indoctrination, work orders and rituals replicate.
Base Building Inventory items are shared between players, from the Host.
Press Enter to chat, and middle-click to ping in the world.
Mod build and installed plugins must match on both machines.
Custom content from CultTweaker and COTL_API content ids are remapped between machines, and the host's CultTweaker content can be downloaded on join after a consent prompt.
CultTweaker's F4 room editor works online: live edits shared between players. Saving will update both host and guest map files.
Rich presence with Invite to Play and Ask to Join while Discord is running, showing whether you are at the base, in a dungeon or in a modded hub.
Mods on both machines have to match before the lobby will let you in.