CultTweaker 2.0 · pre-release 6

An in-game world editor, custom dungeons, custom spines, weapons, NPCs and quests. For Cult of the Lamb 1.5.26.

Customize Everything

CultTweaker started as a Spine loader. It is now a full modding toolkit for the game.

The Worldshaper

An in-game editor on F4 with lots of tools to shape the world into your own. Build rooms, levels, dungeons and hubs directly in game with live previews.

Custom dungeons

Turn node blueprints into level blueprints into fully playable dungeons, complete with their own dungeon maps.

Base, hubs and world maps

Edit your base without limits, build new hubs, and draw whole new overworld maps with nodes, links, unlocks and per-save progress.

Custom player spines

Load your own Spine skeleton as the Lamb, pick between multiple skins, give each player their own spine in co-op, and transmog fleeces over any of them.

Follower forms and skins

Build custom follower forms from separate sprites with per-part scale, rotation, offset and color sets. Enter the editor via F8, and hot-reloads changes as you work.

Custom weapons

Custom weapons in a player spine config: base type, combo animations, damage, hitboxes, lunges and chain-weapon hook patterns.

NPCs with dialogue and quests

Custom NPCs with branching dialogue, vanilla goal types, rewards and quest state.

Custom enemies

Mimic any vanilla enemy AI, with custom health, scale, speed, attack ranges and boss health bars.

Structures, items, meals and tarots

Add sprite or Spine structures, override vanilla building art, and add custom inventory items, meals with recipes, and tarot cards without code.

Editing together

COTL MP Steam enables collaborative editing via map editor.

Menu editor

Customise the title screen from the main menu itself and save presets.

A modding API

Ship content from your own mod folder with no code, or reference CultTweakerApi for queries, actions, quest state and content paths.

The Worldshaper

Press F4 anywhere in the game and start building. Sixteen tools, a layers panel, groups and undo.

  • Select

    Pick, move and group objects. Multi-select, grouping features available.

  • Shape

    Draw the ground itself using shape profiles such as dirt and grass.

  • Structure

    Place vanilla and custom structures.

  • Enemy

    Place vanilla enemies and custom enemies.

  • NPC

    Place vanilla NPCs and custom NPCs with custom dialogue.

  • Podium

    Place weapon/curse podiums, including a dropdown for custom weapons.

  • Trigger

    Camera moves, screen text, cutscenes, lighting and music changes.

  • Door

    Connect rooms and set where each exit leads.

  • Whiteboard

    Sketch notes and plans directly onto the map.

  • Lighting

    Apply lighting profiles and weather.

  • Music

    Change the FMOD music event for the room.

  • Level

    Assemble rooms into level blueprints.

  • Dungeon Builder

    Turn level blueprints into playable dungeons.

  • Load Map

    Open a saved room or map.

  • Clear

    Wipe the current room back to empty.

  • Preview

    Hide the editor UI and look at the room as a player would.

Hotkeys

F4
Open or close the Worldshaper
F5
Test the dungeon, or reset the room
F6
Hide the editor UI, for world maps between preview and edit
F7
Open the CultTweaker panel
F8
Open the follower skin editor
Ctrl + S
Quick save
Ctrl + Z
Undo
Ctrl + G
Group the selection
WASD or arrows
Pan the camera
Z / X
Zoom out and in
Mouse wheel
Switch tool
Delete
Delete the selection

Features

Read more about the features in the documentations! These are just a few of the highlights.

Custom Game Menu

Get CultTweaker

Nexus Mods stable releases, if you want to try out the pre-release, DM @InfernoDragon1 on Discord

Mods and site by InfernoDragon0

Cult of the Lamb is a trademark of Massive Monster and Devolver Digital. This is an unofficial fan project.