Rituals
Eight additions to the temple's ritual menu. Several of them are paid for with Strange Material rather than gold or bones.
| Ritual | Effect | Cost |
|---|---|---|
| Ritual of Mass Resurrection | Brings every dead follower back at once | Strange Material |
| Ritual of Exile | Removes a follower from existence | - |
| Fusion Ritual | Sacrifices the first selected follower. The second gains all of the first follower's traits | - |
| Distribution Ritual | Instantly levels up all your followers | Gold |
| Ritual Frenzy | Clears all ritual cooldowns immediately | Gold |
| Ritual of Youth | Makes all old followers young again and doubles their life expectancy | Strange Material |
| Ritual of Reversal | Swaps the first mutually exclusive trait of a follower for its positive counterpart | - |
| Mistletoe Ritual | Bonds two selected followers together | Strange Material |
Details
Ritual of Mass Resurrection

Too many dead followers and no time to revive them one by one. This brings every one of them back in a single ritual, for a small cost in Strange Materials.
Ritual of Exile

Too many followers? Snap one of them out of existence.
Fusion Ritual

Sacrifice the first selected follower; the second selected follower gains all of their traits.
Distribution Ritual

Instantly levels up every follower you own, at the cost of gold. Also referred to as the Distribution Frenzy in the mod's feature list.
Ritual Frenzy

Clears the cooldown on all of your other rituals immediately, at the cost of gold.
Ritual of Youth

Uses the power of Strange Material to make all old followers young again, and doubles the affected followers' life expectancy.
Ritual of Reversal

Swaps the first mutually exclusive trait a follower has for its positive counterpart.
Mistletoe Ritual
Select two followers and infuse them with the power of Strange Material to bond them together.